
COBBL
Five letters arrive one at a time from a cube; place them blind and make a five letter word.
Daily games you play at once, with no account to make first.

Five letters arrive one at a time from a cube; place them blind and make a five letter word.

Find the day's Clash of Clans troop or building from clues, sounds, pixels or a description.

Name the day's cocktail from its photo in five guesses, with a new hint after each miss.

Crack the day's four-colour code in ten guesses.

Mastermind solved from the transcript: deduce the code from scored attempts.

Crack today's four-colour code in eight guesses, Mastermind style.

Rotate blocks of letters until the grid spells words.

Fire one ricochet shot at a time; every wall it touches goes cold and stops being solid.

Mix RGB sliders to match the day's target colour in five tries.

Flood the whole board with one colour in as few moves as you can.

Study a colour for a few seconds, then rebuild it from memory, five times a day.

Crack the day's secret row of six colours, Mastermind style.

See a colour for five seconds, then rebuild it from memory with three sliders.

One photo, sixty seconds: match the target colour grade with sliders.

Read a colour name, find it on the wheel, five times a day.

Guess the day's hex colour code in six tries.

Memorise five colours, rebuild them from memory, and compare scores on the daily board.

Sort sixteen words into four hidden groups, with categories that work in any country.

Like Connections, but each group of four shares one hidden word.

Sort seven words into a three-circle Venn diagram, overlaps included.

Pick the sports card that sold for more, ten times, against a 12-second clock.

Pair sixteen words into real compound words, without falling for the decoys.

Invest, short or pass on a real company at a moment in its history.

Name the day's answer from as few trivia clues as you can.

Trace one line through every square of the grid, with an easy, medium and hard puzzle each day.

Sort sixteen soccer names and terms into four hidden groups of four.

Fill a constellation of clued words, each linked to the next by anagram, rhyme or a changed letter.

Seven short daily puzzles in one place, from Queensguard and Lunation to Sudoku, Cellrun and Lexiladder.

Ten rounds of Costco products from around the world: pick which one costs more.

See a shelf, a tray or a crowd for a moment, then say how many there were.

Name today's mystery Counter-Strike 2 pro in eight tries.

Redraw the day's hidden country on a real map from memory.

Clear the day's eight country categories on a 3D globe in as few picks as you can.

The old pencil game of bulls and cows as a daily four-letter word: seven guesses, two numbers of feedback.

Open the lock from someone else's failed attempts and what each got right.

Sudoku without a grid: 81 cracked cells, groups and coloured runs.

Sort 16 Minecraft words into four hidden groups.

Three NBA puzzles a day: name the mystery player, pin birthplaces on a globe, and call higher or lower.

Name the day's Dungeon Crawler Carl character from race, role, class and first book.

Read the name of today's crayon and mix its colour from red, green and blue in one shot.

Light one signal fire in every row, column and colour region, with none touching, on one shared board a day.

Five cribbage hands a day: keep four, throw two, and match the best throw.

Sudoku-style deduction on a grid of playing cards, scored like cribbage hands.

Six daily cricket puzzles, from mystery players to grounds and playing XIs.

Name the day's cricket player in eight guesses, or fifteen in Classic.

Find the day's mystery cricketer in eight guesses.

Fill a crossword-shaped grid of equations so every row and column works out.

Puzzmo's daily crossword, with an easier hint behind every clue.