
37 - The Math Puzzle
Use all seven dice once to build an equation that equals 37.
Daily games with a way to play against people you choose: a private league, a group, or a match against a friend.

Use all seven dice once to build an equation that equals 37.

Make five-letter words from your tiles, or discard and draw; how many can you spell on the daily?

Guess the day's actor from their TV shows, with the titles hidden.

Name the day's airport from nothing but its runways.

Name the day's airport from the airlines that fly there.

A red marker sits on the globe: name the place on the exact opposite side of Earth.

Ten geography questions a day on one chosen topic, then see how the world did on the same set.

Slide the support under an uneven shape to where it will hold level, five shapes a day.

Trade two tiles at a time until six crossing words read true.

Chain baseball players by name: the last name's first letter starts the next first name.

Identify the day's mystery animal species from a photo in four attempts.

Hear five words a day and spell them, one wrong letter and the day is over.

Twenty-five business questions, 20 seconds each and one life.

Twenty mental math problems with three numbers and two operations each.

Name Blue Archive songs from a short clip and its students from a voice, a halo or clues.

Name the day's Bollywood songs by ear, by lyrics and by stems.

A gothic auto-battler survivors-like where you raise an army of skeletons, with a shared daily challenge.

Fill a sixteen-team bracket of facts before you learn a single result.

Sort sixteen words into four hidden groups of four.

Recreate the day's colour with three sliders in 20 seconds, and see where you rank.

Sort sixteen films into four groups of four.

Name the day's film from six frames, starting with the least revealing.

Memorise five colours, rebuild them from memory, and compare scores on the daily board.

See a shelf, a tray or a crowd for a moment, then say how many there were.

Three NBA puzzles a day: name the mystery player, pin birthplaces on a globe, and call higher or lower.

Puzzmo's daily crossword, with an easier hint behind every clue.

Find three crossing words that share a starting letter, in six tries.

A crossword without the words: fill a grid of interlocking equations by pure deduction.

Six numbers, one three-digit target, four operations.

A daily Candy Crush level: place every candy so the whole board clears when you press Match.

A crossword with no clues: guess words to reveal letters, then sort them into four categories.

Crack the day's secret number code from counts of exact and misplaced digits.

A twenty-second time trial on a new course each day, against 140 ghosts.

Draft the best fantasy football roster in history from today's pool of NFL seasons.

A match-3 game with a new edition of levels each day, the same for every player.

A new murder case each morning: read the evidence, work the grid, name the killer.

A shared daily sudoku in three difficulties, with streaks, XP and a calendar of past days.

Put five moments from history in order, earliest to latest.

Five short puzzles a day from more than 25 brain games, the same for everyone at your level.

Place each moment before or after the others on a growing timeline.

A ten-minute puzzle roguelike on one screen, with a seeded Daily Dungeon to race your friends on.

See five colours, then rebuild each one from memory.

Fix the one wrong colour on a cartoon or logo from memory, five rounds a day.

See five shapes, then put each back at its size, angle and place from memory: the same five for everyone each…

Experience five durations, then recreate each one from memory: how good is your internal clock?

Lights Out with tetrominoes: drop the day's pieces on a 5x5 grid until every light is off.

Guess the day's Dofus monster from attributes that turn green, orange or red.

Guess the day's Dofus class from its role, elements and playstyle.