
Agent (Mind Loft)
Guess what a named flight or hotel night costs, in five tries.
Mind Loft is a free daily puzzle site with about a hundred games, all with one board a day for every player and a reset at midnight Eastern time. It covers words and crosswords, a dozen sudoku variants, logic grids, chess, checkers and other endgames, card puzzles, price guessing, trivia runs and geography, with a leaderboard and an archive for each.

Guess what a named flight or hotel night costs, in five tries.

A nightly manor mystery solved on three logic-grid boards.

A daily acrostic with no clues: fill an unsigned passage and find its author.

Twenty-five geography questions, 20 seconds each and one life.

Twenty-five business questions, 20 seconds each and one life.

Twenty mental math problems, 15 seconds each, one wrong answer ends it.

Twenty mental math problems with three numbers and two operations each.

Fill a sixteen-team bracket of facts before you learn a single result.

A daily killer sudoku that starts with no digits, only cage sums.

Walk a grid of calculator buttons so your route adds up to the target.

Cut a grid of digits into blocks that all add up to the same total.

Find the one edge that keeps a won dots and boxes ending.

Red to play: take every black piece in three moves.

Six numbers, one three-digit target, four operations.

A crossword with no clues: guess words to reveal letters, then sort them into four categories.

Guess what a luxury piece or auction lot cost, in five tries.

Put five moments from history in order, earliest to latest.

Guess the starting sticker price of the day's vehicle, in five tries.

One subject a day, fifteen questions deep, one life.

Black to play: find the only move that does not lose to mate.

A daily Sudoku X: both long diagonals hold 1 to 9 as well.

One small scenario, a set of rules, and five questions about what they force.

Fill every square with a dot or a ring, half and half in every line and room.

A five by five mini crossword with fair, everyday clues.

A nine by nine daily crossword where every square is crossed both ways.

Five survey prompts a day, scored by what everyone else answers.

A futoshiki grid where exactly one sign is a lie.

A daily bridge-style card puzzle with all four hands face up.

Name every country that borders today's country before three strikes.

A won Connect Four position: find the one column that keeps the win.

A daily sudoku with a sum outside every row and column end.

Untangle five scrambled words, then solve the clued finale.

A daily codeword: crack which number stands for which letter.

Place twenty-five cards on a grid where every row and column is a poker hand.

Deduce the secret from what two people say they do not know.

Fill a chain where each pair of neighbours makes a compound word.

Put eight real things in order by a real number, in five submits.

Make words from seven letters around a core letter, where rare words score most.

White to play and force checkmate in two, one position a day.

A daily sudoku with thermometers: digits rise from each bulb to its tip.

Fill a 3x3 grid with answers that fit both row and column, from a new universe each weekday.

Vote for your favourite, then predict how everyone else ranks the list.

Five prompts with no right answers, scored on how well you read today's crowd.

Slide the blocks on a jammed 6x6 lot until the red one reaches the exit.

One mystery country a day, played five ways for a score out of 50.

Link every town to the depot for as little track as you can.

Find the secret city of the day from distances alone.

Divide the board into rectangles, each holding one number equal to its area.