
Jesters (Mind Loft)
Seat one jester per row, column and court, never touching, on a board that grows through the week.
Daily games you play at once, with no account to make first.

Seat one jester per row, column and court, never touching, on a board that grows through the week.

Swap 25 shuffled tiles back into place to rebuild Metro's picture of the day.

A fresh online jigsaw every morning, with a choice of piece count.

A new photo jigsaw every day, in the piece count you choose.

Drag letter pieces onto the board to rebuild the day's haiku and uncover the painting behind it.

A calm daily jigsaw: swap the pieces of one nature photo back into place and learn a fact about it.

Two cue words a day: find the word that links them, and try to say the same thing as everyone else.

Guess the day's Jujutsu Kaisen character from clan, grade and cursed technique clues, in eight tries.

Seat two judges in every row, column and coloured court, with no two touching.

Swap scrambled tiles until three words across and three down read right.

Find as many words as you can on the day's letter grid before time runs out.

A small daily crossword where every answer comes with its letters scrambled.

Turn the day's start word into its end word through a set list of moves: swap, add, shuffle and remove.

The biggest daily sliding-block jam: an eight by eight lot of nearly thirty blocks.

Pick which of two places has the higher figure for a statistic, in a daily quiz that gets harder as it goes.

Fill each run of white squares so it adds up to its clue, with a new cross-sum every morning.

Fly a Canadair water bomber, scoop the sea and put out the fires on the day's island.

Read four hidden real candlestick charts a day and call long, short or skip, then watch the next 30 candles.

Turn the rings of a golden ingot until every face spells a four-letter word.

Stamp stencil blocks on cloth until every cell is deep indigo, with one shared run a day.

Five quick rounds a day that test your eye: find the balance point, halve a blob, mirror a dot, match an…

Hear the day's tune, then play it back on the piano by ear.

A new mystery every day: five clues and five guesses to crack it.

Four dated killer sudokus a day: sudoku rules plus cages that must add up.

Solve a thousand Wordle boards at once, with every guess played on all of them.

Guess today's Kingdom character from their traits.

One film or TV show, five clues: name it in as few as you can.

Guess the day's Trails character, quote, track and location.

Five real lines of fine print a day: guess which app made you agree to them.

A daily sudoku where no digit repeats a knight's move away.

Drag the dots of the day's tangled graph until no two lines cross.

Click where the country is on a blank globe, with one other country as your only landmark.

Read a board of graded clues and crack the day's four-digit code in three tries.

A keyboard-first daily sudoku with a global leaderboard and technique lessons.

Guess the Mortal Kombat character of the day from gender, species, faction, realm, alignment and debut.

Guess the day's secret K-pop idol from how each guess compares on company, group, position and debut.

Seven prompts, 25 seconds each: rare answers sink you deeper.

An independent practice dive of seven type-in trivia prompts, the same for everyone each day.

Three small letter grids a day, 2x3, 3x3 and 3x4: drag through touching letters to find every common word.

Circle nine cells holding 1 to 9 once each, with no row or column above 9.

Name the day's famous landmark from its photo in five guesses.

Name the day's country or city from six pictures, one guess per picture.

Five words, five languages, 30 seconds: name the language each one is written in.

Drag through neighbouring lanterns of one colour to clear long chains, with one date-based board each day.

Pick the true answers from twelve choices one at a time, and bank the pot before a wrong one wipes it out.

One turn, one fight, a fixed hand of cards: find lethal, or survive, in the day's deckbuilder puzzle.

Mow the day's lawn in as few steps as possible, then park back in the shed.

Guess the number behind one new fact a day in five tries.