Which way? roughly.
Draw a river or a mountain range from memory on a map with no borders.
Every day: Five map rounds each day, the same for everyone: draw the course of a river or mountain range, or place a capital, on a map with no borders. New puzzle: Midnight UTC.

Which way? roughly. hands you a blank map with only coastlines and asks you to draw the Mississippi, trace the Atlas Mountains or put Washington where it belongs. The game lays the real line over yours and tells you how many kilometres you were off and how well you caught the shape.
About Which way? roughly.
Which way? is one of the daily guessing games from roughly., a small site where every game asks for an estimate rather than an exact answer. Here the answer is a line you draw: the path a river takes or the direction a mountain range runs.
Each day brings five rounds, the same for every player. There are three kinds. For a river you draw its course with one finger or the mouse; for a mountain range you draw its main line; for a capital city you place a single point. The map has coastlines and lakes but no country borders, and you can zoom in to draw more precisely. A one-line description helps when the name alone does not ring a bell, for example the Siberian mountains at the coldest inhabited place on Earth.
When you finish a line, the real course appears on top of it. The game gives the typical distance between your line and the real one, a shape score for rivers and ranges, a short verdict and the share of players you beat. The day ends with your typical miss across all five. New rounds arrive at midnight UTC. Today's rounds are free and need no account; past days need the paid roughly+ tier. You can challenge a friend or open a room to play together, in English or German. Rivers, ranges and coastlines come from Natural Earth, capitals and facts from Wikidata.
How to play Which way? roughly.
- Read the round: a river to draw, a mountain range to trace or a capital to place.
- Zoom the blank map to the part of the world you need.
- Draw the river or range with your finger or mouse, or set the point for the capital.
- Press Done to see the real line, your distance from it and your shape score.
- Play all five rounds and share your day's card.
Tips
- Start a river at its source and follow it to the sea; the reveal checks the whole course, not just the ends.
- Coastlines and lakes are on the map, so use them as landmarks for where a river meets the sea.
- A ruler-straight line rarely scores well; real rivers and ranges bend.
Questions
When does Which way? roughly. reset?
New rounds arrive every day at midnight UTC, five per day, the same for everyone.
What do I have to draw?
Each round is a river course, the line of a mountain range, or the position of a capital city.
How is it scored?
By how many kilometres your line or point is from the real one, plus a shape score for rivers and ranges. The day shows your typical miss over five rounds.
Is it free?
Yes. Today's rounds are free and need no account. Past days need roughly+.
Games like Which way? roughly.

Where? roughly.
The same site's map game: pin five animals where they live

Where from? roughly.
The same site's map game for company headquarters

When? roughly.
The same site's timeline game: place five things from history, roughly

Globle
Find a mystery country on a globe as your guesses get warmer

Travle
Another daily route across the map, country by country

How wide? roughly.
Resize one city's outline against another until the built-up area matches.

DailyGeo
Guess the day's capital and the day's country from real clues.

How big? roughly.
Drag one object to its real size next to another, five times a day.