Deeper

Rate it

A small ASCII roguelike with one dungeon a day for everyone: one life, how many floors deep?

Every day: One dungeon a day, generated from the date: the same rooms, monsters and loot for everyone who plays on that calendar day. You descend with one life and share a line with your floor, kills and gold. New puzzle: Midnight, local time.

Play Deeper on hollow-codex-works.itch.io
Deeper on floor 2: an ASCII dungeon of # walls and dotted floors, the @ player near the > stairs down, HP 9/20, attack 6, 13 gold and 10 kills in the top bar

Deeper is a short permadeath roguelike drawn in ASCII characters. Each day its Daily Run builds a dungeon from the date, the same for every player, and you go down floor by floor until you die, then share how deep you got.

About Deeper

Deeper is a bite-sized roguelike by Hollow Codex Works, played in the browser on itch.io. The dungeon is drawn in text characters in the classic style: you are the @, walls are #, floors are dots and the stairs down are a >. You move one square at a time, attack by walking into a monster, pick up potions, better weapons and gold, and look for the stairs.

The Daily Run is built from the date. The game hashes the word DEEPER and the day's date into a seed, so everyone who plays on the same calendar date gets the same dungeon, with the same rooms, monsters and items in the same places. A new one appears at midnight. When you die, a share line gives the date, the deepest floor you reached, your kills and gold, and a strip of squares for the floors.

There are seven monster types, from rats and goblins through skeletons, orcs and wraiths to trolls and demons, and they get tougher further down; the description warns that demons live from floor 7. Floors persist, so you can climb back up the stairs to escape a bad fight and the level is as you left it. Endless mode gives a fresh random dungeon each time for practice.

It plays with arrow keys or WASD on a desktop, and by swiping, tapping or an on-screen d-pad on a phone, in portrait or landscape. The game is marked as in development; version 0.2 added sound and mobile support in July 2026.

How to play Deeper

  1. Open the itch.io page, press Run game and choose Daily Run.
  2. Move with the arrow keys or WASD, or swipe and tap on a phone.
  3. Walk into a monster to attack it; step on potions, weapons (shown as /) and gold ($) to pick them up.
  4. Find the > to go down a floor; use < to retreat upstairs if you are badly hurt.
  5. When you die, share the result line with your floor, kills and gold.

Screenshots

The start of a Deeper run: the orange @ in a small walled room on floor 1, with HP 20/20, attack 3, no gold and no kills
Deeper cover art: the title and the words the daily dungeon, how deep can you go, over a torch-bearing hero with a rat, goblins, an orc, a skeleton, a troll and gold

Tips

  • Retreating upstairs is always possible and floors keep their state, so back off to fight a strong monster one step at a time.
  • Pick up every weapon you see early: attack power decides how fast the later trolls and demons fall.
  • Save potions for deeper floors rather than drinking them on the first scratch.
  • The daily dungeon is the same if you replay it the same day, so a second run can use what you learned of its layout.

Questions

Does everyone get the same dungeon in Deeper?

Yes, for the same calendar date. The Daily Run is seeded from the date, so the rooms, monsters and loot match for every player.

When does the daily dungeon change?

At midnight on your device's clock, since the seed uses your local date.

Is there a leaderboard?

No. You compare by sharing the result line, which gives the date, floor reached, kills and gold.

Can I play more than one dungeon a day?

Yes. Endless mode generates a new random dungeon each time.

Ratings and reviews

No ratings yet. Be the first to rate Deeper.

Your rating of Deeper

No account needed. Reviews show once they have been checked. Privacy

More daily runs in video games