Tiltwood (Dayzle)
Rate itTurn a wooden maze a quarter turn at a time so gravity drops every marble into its own hole.
Every day: One wooden maze a day, the same for every player: marbles, walls and boxes to bring home by turning the board, with a par of the fewest turns. Monday is a 5x5 maze with one marble; the week adds marbles, grey boxes and size, up to 8x8 with two boxes at the weekend and Sunday's highest par. New puzzle: Local midnight; past days stay playable but do not count.

Tiltwood is a daily gravity puzzle on Dayzle. You never touch the marbles: you turn the whole board a quarter turn left or right, everything falls to the bottom of the screen, and the goal is to sink every marble in the hole of its colour in as few turns as the par.
About Tiltwood (Dayzle)
Tiltwood is one of the original daily games on Dayzle, a site of puzzle games owned by TLL Studios in Valencia. It was among the first Dayzle games, and each day at your local midnight it sets a new maze for everyone.
The board is a wooden tray with walls, coloured holes, marbles and, on some days, grey boxes. You turn it a quarter turn with the left or right button, by swiping in an arc, or with the arrow keys. After each turn every loose piece falls in a straight line toward the bottom of the screen until it hits the frame, a wall or another piece. A marble that rolls over the hole of its own colour drops in and stays; it treats other holes as floor, and boxes never drop in.
Any piece can be a stopper, so boxes and other marbles become tools: you may move a box first so that it waits where a marble needs to stop. Once a marble is home it no longer blocks anything. The counter shows your turns against par, with three stars at par, two at par plus one or two, and one beyond. Undo and start over are free, only the turns on your final path count, and you cannot lose.
The week builds up: Monday is 5x5 with one marble, Tuesday 6x6 with two, Wednesday adds a grey box, Thursday goes to 7x7, Friday has three marbles, and the weekend is 8x8 with two boxes. Your shared result shows the stars, your turns and par, never the moves.
How to play Tiltwood (Dayzle)
- Open Tiltwood on Dayzle and look at the maze: marbles, walls, boxes and a hole for each marble's colour and symbol.
- Turn the board a quarter turn left or right; every loose piece falls toward the bottom until something stops it.
- Use walls, boxes and other marbles as stoppers so each marble lines up with its own hole.
- Keep turning until every marble has dropped in, using free undo to test ideas.
- Match the par number of turns for three stars, or hand in a longer solution with Finish.
Screenshots

Tips
- Work backwards from each hole: look along its row and column for a stopper that would leave a marble in line with it.
- Move a box into position first, then bring the marble against it.
- Two turns the same way flip the maze upside down, and a left then a right shifts every piece, so do not just spin one way.
- Undo is free: try a turn, watch where everything lands, then step back.
Questions
Can I move the marbles directly?
No. You only turn the whole board a quarter turn, and everything falls toward the bottom of the screen.
Can I lose in Tiltwood?
No. Undo and start over are free; your score depends on how many turns your final solution takes compared with par.
How does the week change the maze?
Monday is 5x5 with one marble, then marbles, grey boxes and size are added through the week, up to 8x8 with two boxes at the weekend.
Is Tiltwood free?
Yes. It is free to play in the browser, and past days can be replayed for free.
Ratings and reviews
No ratings yet. Be the first to rate Tiltwood (Dayzle).
Games like Tiltwood (Dayzle)

Pipstep (Dayzle)
Another Dayzle movement puzzle against par: roll a die onto every chip with its number on top, then to the…

Carom
Pieces slide until they hit a wall, and you steer the target to its goal in as few moves as you can.

Porchlight (Dayzle)
Another Dayzle planning puzzle on a small map: deliver every parcel and get the van home on a small fuel tank.

Kesto
One swipe slides every box at once; plan the moves that land the shape on its outline.

Floe (Yuki Games)
Slide a penguin across ice until it stops against something, in as few moves as you can.

Cubecast (Dayzle)
Rebuild a cube model from its front, side and top shadows, using the fewest cubes you can.

Moonsown (Dayzle)
Sow a few seeds, let three nights of spreading pass, and grow the garden in the drawing with the fewest seeds.

Toywright (Dayzle)
Put paint, stamp and turning robots in the right order on one belt so it makes every toy ordered today.