Moralia

Rate it

A true story from history stops at a moral fork: you choose, then learn what happened.

Every day: One true story from history a day, dated and the same for everyone, stopped at a moral choice: pick one of two options, then see what really happened and how others chose. New puzzle: Once a day; each story is dated (exact hour not stated).

Play Moralia on moralia.app

MoraliaEvery past story

Moralia's story for 5 Oct 2026, Across the Lines at Damietta: 1219, Francis of Assisi in the crusader camp besieging Damietta, with a Listen button and the opening paragraphs

Moralia is a daily history game of moral dilemmas. Each day a short true story, about two minutes to read, stops at the moment someone had to decide, and you pick one of two options. Then it shows what the person really did, how other players chose and which historical figure chose like you.

About Moralia

Moralia tells one story a day from history, or from a story the world still tells such as the Iliad, and stops it at the point of decision. Each one is dated and titled, with a line setting the scene: on 5 October 2026 it was Across the Lines at Damietta, 1219, with Francis of Assisi preaching without success in the crusader camp besieging Damietta. Recent stories have followed Jeremy Bentham, Machiavelli, Aristotle, Wu Zetian, Joan of Arc and Sophie Scholl.

The story takes about two minutes, and there is a Listen button to hear it read. At the fork you choose one of two options; the game says plainly that there is no right answer, only the choice you would actually make. Then it reveals what really happened and shows how other players chose, and over time it matches you with the historical figure whose choices are most like yours.

Everyone gets the same dilemma each day, and if you miss one you can catch up on one missed day per day. Every past story is listed on its own page, newest first, and there are Journey, Figures and You pages for your record, plus a page for teachers. It is free in the browser.

How to play Moralia

  1. Press Begin today's dilemma.
  2. Read or listen to the day's true story, which stops at a moment of decision.
  3. Choose one of the two options offered.
  4. See what really happened, how other players chose and which historical figure chose like you.
  5. Come back the next day, or catch up on one missed story per day.

Screenshots

Moralia share card: the Moralia star wordmark and the line One dilemma a day above six illustrated figures, Prometheus, Joan of Arc, Confucius, Harriet Tubman, Cleopatra and Florence Nightingale

Tips

  • Read the scene-setting line under the title: the date and the person's situation shape the choice.
  • Choose what you would really do, not what you think history rewarded; there is no score for being right.
  • Use the Listen button if you would rather hear the story than read it.
  • Browse the past stories page for days you missed and for the figures already covered.

Questions

Is there a right answer in Moralia?

No. You choose what you would do, then see what really happened and how others chose.

Are the stories true?

Each is a true moment from history or a story the world still tells, such as Homer's Iliad.

Can I play a day I missed?

Yes. You can catch up on one missed day per day, and every past story is listed on the site.

How long does it take?

About two minutes to read the story, then a moment to choose.

Ratings and reviews

No ratings yet. Be the first to rate Moralia.

Your rating of Moralia

No account needed. Reviews show once they have been checked. Privacy

More daily history and photo games