Sequence (Notebeck)

Build a path of add, multiply and divide tiles for the highest score.

Every day: A new dated number grid each morning, the same for everyone: connect START to END through numbered tiles while a fixed cycle of add, multiply and divide is applied to your score, aiming for the highest total. New puzzle: Each morning.

Sequence

The Sequence board for 10/3/2026: a 4x6 grid of numbered tiles with a green START tile, a checkered END tile and three black squares, under an operation row of plus, times, divide and plus

Sequence is a daily number path puzzle from notebeck.com. You draw a path from START to END across a grid of numbered tiles, and each tile you step on is added to, multiplied into or divided out of your score, following the order of operations shown above the board. The goal is the highest score.

About Sequence (Notebeck)

Sequence, designed by Carter Beck and programmed by Aidan Beck, is published on notebeck.com with a new dated puzzle each morning, the same for every player.

The board is a small grid of numbered tiles, with a green START tile, a checkered END tile and a few black squares that block the way. Above the grid is the sequence itself, a row of operations such as plus, times, divide, plus. As your path moves from tile to tile, each new number is combined with your running score using the next operation in that row, so the same tile can be worth a lot or very little depending on when you reach it.

The puzzle is choosing the route: which tiles to take and in what order so that the big numbers land on a multiply and the small ones on a divide. When you reach END you can share your score.

It suits players who like short optimisation puzzles that mix route-finding with mental arithmetic.

How to play Sequence (Notebeck)

  1. Dismiss the How To Play card and look at the operation sequence above the grid.
  2. Start a path from the green START tile.
  3. Step to neighbouring numbered tiles; each one is combined with your score using the next operation in the sequence.
  4. Avoid the black squares and finish on the checkered END tile.
  5. Try for the highest score, then share it.

Tips

  • Plan so a large number arrives on a multiply step.
  • Spend divide steps on small numbers, or on 1s if there are any.
  • Count how many steps a route takes before you start: the length decides which operation each tile meets.

Questions

When is there a new puzzle?

Each morning.

What is the goal?

The path from START to END with the highest score.

Who made it?

Carter Beck and Aidan Beck.

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