Bridges (BrainBashers)
Join numbered islands with single or double bridges into one connected network.
Every day: Twelve new Bridges puzzles every day, 7x7, 10x10, 15x15 and 20x20 at Easy, Medium and Hard, dated and the same for every visitor, plus a 25x25 weekly special. New puzzle: Midnight GMT (the site lets you set your own time zone).

Bridges on BrainBashers, the puzzle known in Japan as Hashiwokakero, scatters numbered islands across a grid. You draw straight bridges between them so each island has as many bridges as its number, with at most two between any pair, no crossings, and every island linked to every other.
About Bridges (BrainBashers)
Bridges is BrainBashers' version of Hashiwokakero. Each island is a numbered circle or square on the grid, and the number is how many bridges must leave it. Bridges run in straight horizontal or vertical lines between two islands, any pair of islands can be joined by one or two bridges, and bridges may not cross each other or pass over another island. When you are done, every island must be reachable from every other, so the whole map forms one network.
Kevin Stone's site posts 7x7, 10x10, 15x15 and 20x20 maps every day, each at Easy, Medium and Hard, with a 25x25 weekly special. There is an option to play with the arrow keys. The page has check, answer, print and restart buttons, an option to show mistakes and an optional clock, and a help page with a walkthrough.
The puzzles change at midnight GMT or at the time zone you set, and the date list keeps a few weeks of earlier days. No adverts, no account.
It suits players who like drawing their way to an answer; the small maps are quick and the 20x20 Hard ones can fill an evening.
How to play Bridges (BrainBashers)
- Open the Daily Bridges page and choose today's size and level.
- Draw a bridge between two islands in the same row or column; draw again to make it double.
- Give every island exactly as many bridges as its number.
- Keep bridges straight, never crossing each other, and at most two between any pair.
- Connect every island into one network, then check or reveal the answer; new maps arrive after midnight GMT.
Tips
- An island in a corner with a 4, or on an edge with a 6, needs double bridges to every neighbour.
- An 8 in the open needs double bridges in all four directions.
- Two 1s next to each other cannot be joined, or they would be cut off from the rest.
- Watch for groups that are about to close off; the connection rule often decides the last few bridges.
Questions
Is Bridges the same as Hashiwokakero or Hashi?
Yes, it is the same puzzle under a different name.
How many bridges can join two islands?
One or two, never more, and they must be straight and not cross other bridges.
What sizes are there?
7x7, 10x10, 15x15 and 20x20 every day at Easy, Medium and Hard, plus a 25x25 weekly special.
Is it free?
Yes, with no adverts and no account.
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