
HeatMapQuest
Work out which statistic is colouring the globe, four times a day.
1263 daily games with an archive in your browser, each with a page on how it plays, when it resets and where to play it.

Work out which statistic is colouring the globe, four times a day.

Find words in hexagonal tiles, then string them into ten high-scoring words.

Fit every hexagon-shaped piece into the grid with no gaps and no overlaps.

Guess the day's colour as a three-character hex code in five tries.

Find the day's seven places by picking the right hex on the map.

Find the synonym hiding, letter by letter, inside the day's words.

Rebuild the day's tile shape with a few taps and a set of mirror flips.

Test numbers to find the day's hidden rule, then prove it in one final exam.

Two pubs, two pints: is the second pint higher or lager in price?

Fill a chain where each pair of neighbours makes a compound word.

Sort the day's inventions, figures and events into the order they came.

Put six landmark inventions, discoveries and milestones in order, earliest first.

Name the day's historical figure from a blurred portrait, with a new clue after each miss.

Look around a 360 degree scene from the past, then guess where and when it happened.

Shade out repeated numbers without letting black squares touch or cutting the white ones apart.

Shade out repeated numbers in a daily 5x5 and 8x8 Hitori, keeping the white cells joined.

Guess the day's Hollywood film title letter by letter, with five lives.

Turn the hexagons of a honeycomb until every touching edge matches its neighbour's colour.

Wordle for horror fans: guess the day's word, then meet the film behind it.

A row of houses, four attributes, and clues that allow one arrangement.

Guess the list price of the day's house within six tries.

Read the name of today's colour and match it in three guesses.

Swap scrambled colour tiles back into one smooth gradient, a new board every day.

Sudoku with six colours instead of numbers, one grid a day.

Spot the one tile in a slightly different shade before the clock runs out.

Hear an Eläkeläiset humppa cover and name the original song.

Place flower tiles on a hex grid so linked pairs share the trait marked between them.

Work out which NBA game it was, then name who coached, played and scored last.

One trivia question a day with a number for an answer, found in six hot-or-cold guesses.

A seven by seven sliding-block jam: get the red block to the exit.

Spell words to build a bonus, then spell the hidden headline word to win it, all from the same limited ink.

Roll a cube with one inked face so it prints every marked square and nothing else.

Recolour connected areas of the day's tile board until every tile is the target colour, in par or fewer moves.

Fill the day's target shape with the given pentomino pieces.

Seat one jester per row, column and court, never touching, on a board that grows through the week.

A fresh online jigsaw every morning, with a choice of piece count.

A new photo jigsaw every day, in the piece count you choose.

Match, assemble and solve one sudoku board a day, then finish it with three more number puzzles.

A calm daily jigsaw: swap the pieces of one nature photo back into place and learn a fact about it.

Two cue words a day: find the word that links them, and try to say the same thing as everyone else.

Seat two judges in every row, column and coloured court, with no two touching.

Swap scrambled tiles until three words across and three down read right.

Turn the day's start word into its end word through a set list of moves: swap, add, shuffle and remove.

The biggest daily sliding-block jam: an eight by eight lot of nearly thirty blocks.

Shade cells so each row and column adds up to its total, counting each cell by its position.

The Boston Globe's daily KenKen in 4x4 and 6x6, harder as the week goes on.

Swipe to slide every box at once and move the day's shape onto its outline.

Four dated killer sudokus a day: sudoku rules plus cages that must add up.