
Color Flood (Ponder Club)
Flood the whole board with one colour in as few moves as you can.
782 daily logic puzzles in your browser, each with a page on how it plays, when it resets and where to play it.

Flood the whole board with one colour in as few moves as you can.

Flood the map with colours to open a sea lane and sail Odysseus home.

Spin rings of coloured tiles and slide them into the centre until the board is clear.

Crack the day's secret row of six colours, Mastermind style.

Swipe every ball at once so matching colours collide and clear the maze.

Join each pair of matching dots with paths that fill the board.

Win the day's Congkak position, Malaysia's mancala, against the computer.

Trace one line through every square of the grid, with an easy, medium and hard puzzle each day.

A sudoku with grey lines where each digit is one more or one less than the next along the line.

Sudoku where a thick bar between two squares means their digits differ by one.

Join numbered stars with light bridges until the whole sky is one network.

Twenty short memory, timing and perception tests, each with one shared challenge a day.

Seven short daily puzzles in one place, from Queensguard and Lunation to Sudoku, Cellrun and Lexiladder.

Daily logic puzzles dressed up as office chores.

Open the lock from someone else's failed attempts and what each got right.

Sudoku without a grid: 81 cracked cells, groups and coloured runs.

Light one signal fire in every row, column and colour region, with none touching, on one shared board a day.

Sudoku-style deduction on a grid of playing cards, scored like cribbage hands.

Fill a crossword-shaped grid of equations so every row and column works out.

A crossword whose answers are numbers instead of words.

A crossword without the words: fill a grid of interlocking equations by pure deduction.

Find a word that pleases seven judges whose rules you have to work out.

One crown per row, column and colour region, and no two crowns may touch.

A daily Candy Crush level: place every candy so the whole board clears when you press Match.

Rebuild a cube model from its front, side and top shadows, using the fewest cubes you can.

Tap boxes to change their neighbours until every number matches.

Crack the day's secret number code from counts of exact and misplaced digits.

One puzzle a day from a rotation of six games, with every score ranked worldwide.

Slide 25 numbers in from the edge so they snake from 1 to 25.

A small daily sudoku: digits 1 to 6 in a 6x6 grid, in four grades.

Place lights so every square is lit and every numbered block is happy.

Fill each tank to a level so the water in every row and column matches the counts.

Launch every arrow off the board in an order that never hits another path.

A daily full-size Str8ts whose black cells break the usual symmetry.

Find the hidden fleet from the row and column counts, one dated puzzle a day.

Fill one large grid a day with black and white circles: balanced lines, no three alike in a row, no two lines…

Fill the day's grids with black and white circles: no three in a row, equal counts in every line.

Fit the day's set of pixel bricks into a 6x6 box, with the same pieces for everyone.

Cover a calendar board with eight pieces so only today's month and day show.

Place walls on a hex board to trap the cat before it reaches the edge.

A new murder case each day: ten moves to find the killer, weapon and motive.

A tiny 4x4 sudoku of hearts, stars, balls and sparkles, with one board a day for everyone.

Split a grid of numbers into a full set of dominoes, each pair used once.

Fill a Latin square that obeys every greater-than and less-than sign, on one large grid a day.

Split the grid into galaxies, each with one circle at its centre of symmetry.

Eleven small logic puzzles every day, from number paths to bridges and loops.

Link every island with bridges so each one has exactly its number.

Shade cells room by room so the counts fit and the white cells stay in one piece.