
Dayzle: Daily Brain Games
Five short puzzles a day from more than 25 brain games, the same for everyone at your level.
782 daily logic puzzles in your browser, each with a page on how it plays, when it resets and where to play it.

Five short puzzles a day from more than 25 brain games, the same for everyone at your level.

Work out a hidden path and the rule that transformed it.

One hard logic puzzle a day, the same board for everyone until midnight UTC, with no hints.

Black to play: find the only move that does not lose to mate.

A daily Sudoku X: both long diagonals hold 1 to 9 as well.

Fill a 5x5 grid with 1 to 6 using only the differences between neighbours.

Slide numbered tiles back into order, one daily board for everyone.

Place each digit as it comes on a 5x5 board so that matching numbers touch.

Lights Out with tetrominoes: drop the day's pieces on a 5x5 grid until every light is off.

Clear a hand of cards in as few moves as you can, three rounds a day.

One small scenario, a set of rules, and five questions about what they force.

Place number tiles so every line adds up to its sum.

Drag events onto a monthly calendar and find the one schedule that satisfies every rule.

Tile the board with two kinds of domino so every row and column sums right.

Split a grid of numbers into a full set of dominoes, each pair used once.

Chain number tiles across the gaps so every chain works out to 12.

Read the day's tiny C function and paint its output on an 8x8 grid.

Turn the pipe pieces until every one connects to the water, with no leaks.

Fill every square with a dot or a ring, half and half in every line and room.

A cozy daily queens puzzle: one dumpling per row, column and zone.

Wordle with heroes, monsters and treasure, and secret rules for how dungeons are built.

Decipher a made-up script from a few picture tablets, then write the sentence for a new picture in six tries.

The gentlest of Metro's three weekday sudokus, free to play in the browser.

A chess puzzle where your piece becomes whatever it captures.

Ping cells of a hidden grid, read the distance to the nearest reflector, and find them all.

Slide the green chips so the yellow one echoes you onto the red dot.

A phone-friendly Zebra Puzzle with emoji clues that check themselves.

The classic Zebra Puzzle: match every house with its colour, owner and more.

Place a few walls to fence the horse into the biggest field you can.

Seat the guests around a round table so their likes and dislikes add up to the highest happiness.

A sudoku with lines where any three cells in a row hold one low, one medium and one high digit.

A sudoku where every 2x2 square of cells must hold a low, a medium and a high digit.

Balance suns and moons: three of each per line, never three in a row.

Balance suns and moons in every row and column, never three in a row.

A daily story-maze: read the doors, find the hidden rule, get out alive.

A daily nonogram: fill the squares the clues force and a picture appears.

Read the case file, fill the logic grid and name the one culprit.

A sudoku with lines from a circle: every digit on the line must divide the circled digit exactly.

A futoshiki grid where exactly one sign is a lie.

Colour the grid blue and green so every field is the size its number says.

Clear a five by five grid of coloured tiles from the bottom row, within the day's move limit.

A no-guess nonogram a day, picked from 43 hand-drawn pictures.

Flip input switches until a circuit of logic gates lights up the target output, in as few flips as you can.

Split the grid into groups where every number says the size of its own group.

Divide the grid into groups where each number is the size of its group.

A daily bridge-style card puzzle with all four hands face up.

A 5x5 sudoku-style grid whose extra rules change every day.

Connect tiles that are similar, but never identical.