
Daily Mini Killer (SudokuWiki)
A small 6x6 killer sudoku every day: digits 1 to 6, coloured cages with sums.
229 daily number games in your browser, each with a page on how it plays, when it resets and where to play it.

A small 6x6 killer sudoku every day: digits 1 to 6, coloured cages with sums.

Three snack-sized Str8ts a day, from easy to hard.

The official daily Str8ts: fill the white cells so every compartment forms a straight, from the puzzle's…

Test triplets of digits, see which fit, and work out today's secret rule.

Place each digit as it comes on a 5x5 board so that matching numbers touch.

Place number tiles so every line adds up to its sum.

Tile the board with two kinds of domino so every row and column sums right.

Drop numbers into four columns and merge matching ones to double them.

Chain number tiles across the gaps so every chain works out to 12.

Read the day's tiny C function and paint its output on an 8x8 grid.

Crack two hidden four-letter words at once, with one guess feeding both.

Sort five random numbers by how many points RNGdle would give them.

Clear a hex grid of numbers by building equations from connected cells.

Find the day's hidden 8-character equation in six guesses, Wordle style.

Split a grid of numbers into groups of three that add, multiply or raise to a power.

A sudoku with lines from a circle: every digit on the line must divide the circled digit exactly.

A futoshiki grid where exactly one sign is a lie.

A 5x5 sudoku-style grid whose extra rules change every day.

Pipe the right amount of power from sources to sinks on a 3x4 grid, with three new puzzles every day.

Turn three starting numbers into the day's target with operations like split, merge and reverse, in seven…

A daily sudoku with a sum outside every row and column end.

A sudoku framed by sums: each clue is the total of the first three digits from that edge.

A daily set of word, number and geography puzzles in one place.

Clear the day's apple grid by picking neighbouring numbers that add up to ten.

Fill a Latin square that obeys every greater-than and less-than sign.

Fill the grid so every row and column holds each number once and every sign holds.

Fill a Latin square that obeys every greater-than and less-than sign.

A sudoku with grey lines where neighbouring digits along a line differ by at least 5.

A sudoku solved from greater-than and less-than signs between squares.

Eighteen daily number and logic puzzles, from Sudoku to hex mazes, the same for everyone.

Guess the day's angle in degrees, with four tries and higher or lower hints.

Crack the day's four-digit vault code from intel cards in four tries.

Guess the six-digit hex code of the day's colour in five tries.

Guess the day's colour as a three-character hex code in five tries.

Fill the grid with a path of consecutive numbers, each touching the next.

Test numbers to find the day's hidden rule, then prove it in one final exam.

Fill in the numbers so they run from 1 to the last in one chain of touching squares.

The number says how far it jumps: land on another, subtract, and clear the board.

Guess what a kilo of beef or a pound of sugar cost, in a given place and year.

Match, assemble and solve one sudoku board a day, then finish it with three more number puzzles.

Shade cells so each row and column adds up to its total, counting each cell by its position.

A crossword of sums: every run of squares must add to its clue.

A daily cross-sum grid: make every run add up to its clue with no repeated digit.

The Boston Globe's daily KenKen in 4x4 and 6x6, harder as the week goes on.

Fill the grid so every cage makes its target with its operation.

Four dated killer sudokus a day: sudoku rules plus cages that must add up.

Sudoku where dotted cages tell you their sums instead of giving digits.

A numbered daily killer sudoku: classic sudoku rules plus dashed cages that must add up to their sums.