
Turn (Mind Loft)
An Othello endgame you are winning: find the one square that keeps it.
116 mind loft games in your browser, each with a page on how it plays, when it resets and where to play it.

An Othello endgame you are winning: find the one square that keeps it.

Sort twelve words into three overlapping circles using the region counts.

Find the secret word by meaning, guided from cold to hot.

A sudoku played backwards: remove as many clues as the grid can lose.

A Go endgame you are winning: play the open points in the right order.

A daily sudoku where each circled digit is the sum of the digits along its arrow.

A daily FreeCell deal on a 32-card deck, scored by how few moves you need.

Three daily sudokus in one sitting, scored for speed, ending on a belt from white to black.

Twenty equations, one number missing from each, twenty seconds a line.

A daily 16x16 sudoku: place 1 to 9 and A to G once in every row, column and box.

Ten video poker hands a day: keep the cards with the best expected return.

A daily run of legal logic cases, scored on right and fast, that ends in a law school admission.

Five mental math games, twenty problems each, one life in every game.

Five real prices a day, from an Amazon find to a luxury piece, three guesses each.

Four crowd games back to back, scored only by what everyone else answered today.

Unscramble ten words from one hidden theme against the clock.

Find the rule in twenty number series and pick what comes next, twenty seconds each.

A daily sudoku where signs inside each box point to the smaller square.

White is lost. Find the one move that saves a draw, then hold it.

Seven daily trivia quizzes in one run, twenty seconds a question and one life in each.