Friday, October 30Every game with a new puzzle each dayToday's colour: Rust
Daily Games to Play
Filters1

Filter the games

Your choice stays on as you move around the site, until you clear it.

Where you play
Kind of puzzle
26 more
Price
Time to play
Players
New puzzle at
Extras

Lorenz

Rate it

Set the twelve wheels of the Lorenz cipher machine and read the day's intercepted message.

Play Lorenz

on dexmlabs.app

Lorenz #18 for 26 October 2026: QEP 49, the 99-character intercepted tape, page 21 of the QEP book with a smudged ?9 figure, and the twelve 3D wheels of the machine

Lorenz is a free browser game built around the Lorenz SZ40/42, the German teleprinter cipher machine Bletchley Park called Tunny. Each day there is a new intercept: read its QEP number, find the wheel settings in the codebook, set the twelve wheels and run the tape until the teleprinter prints the message.

About Lorenz

Lorenz is a daily codebreaking game from DEXM Labs, the one-person studio that also made the radio game Skywave and an Enigma machine game. It recreates the Lorenz SZ40/42 cipher attachment, the machine German High Command used to send enciphered teleprinter traffic by radio and that Bletchley Park codenamed Tunny. The wheels, cam counts, tape and teleprinter alphabet follow the wartime sources, while the cam patterns, codebook and messages are made up for the game.

Every player gets the same intercept on the same UTC day, and a new one arrives at 00:00 UTC. The round opens with the QEP number the operator sent in clear before the message. You look that number up on the day's page of the QEP book, which gives a start position for each of the twelve wheels: five psi, two motor and five chi. Some lines in the book are smudged, so for a damp figure you can only read the last digit and have to try the positions that end in it. Set the wheels on the 3D machine, press Decode the tape, and the teleprinter either prints the message or prints garbage.

A correct decode is worth 1,000 points and each wrong try costs 150, with a floor of 100. Points also pay for hints: checking one wheel, revealing a character or reading the smudge. Normal mode gives you the QEP number and prints the message for you. Hard and Realistic modes are the whole operator's job on the same intercept: read the QEP off the tape, set the wheel pins from the day's pattern sheet, set the start positions, read the punched tape row by row with a telecode cheat sheet, then encipher and send a reply on a fresh line of the book. Hard has you prove each step once and fills in the rest; Realistic leaves all of it to you.

The game is free, needs no account and has no ads or cookies, only an optional coffee link and a newsletter box; progress, streaks and points are kept in your browser. A Practice mode gives random settings, an Encipher tool and a chi-only mode that matches a printable model of the chi wheels. It suits players who like the history of codebreaking and want a daily puzzle that is more machine than word game.

How to play Lorenz

  1. Press Play today's round to open the day's intercept.
  2. Read the QEP number at the top: the number the operator sent in clear before the message.
  3. Find that number on the QEP book page and note the start position for each of the twelve wheels, in machine order: five psi, two motor, five chi.
  4. Where a figure is smudged, only its last digit is readable, so pick a position that ends in that digit.
  5. Set each wheel by clicking its arrows, dragging the number or typing it.
  6. Press Decode the tape (or the D key) and read what the teleprinter prints; if it is garbage, find the wheel that is out and try again.

Screenshots

Lorenz share image: the twelve wheels of the cipher machine with their positions above a punched teleprinter tape
Lorenz #9 in play: QEP 82, the intercepted tape, a QEP book page of wheel start positions and the 3D wheels of the machine

Tips

  • If the first few letters come out right and then turn to garbage, the chi and psi wheels are probably right and a motor wheel is wrong, since the motors only decide when the psi wheels step.
  • Running the exact same wrong settings again costs nothing, so a wrong guess is only charged once.
  • Set the teleprinter speed to Visual demonstration to watch each character pass through the chi, psi and motor wheels on the machine.
  • In hard mode, use the reading aid: punch the holes you see on a row and the matching line lights up on the cheat sheet.

Questions

What time does Lorenz reset?

A new intercept arrives at 00:00 UTC, and everyone gets the same one on the same UTC day.

Is Lorenz free?

Yes. It is free to play in the browser with no account, no ads and no cookies. Progress, streaks and points stay in your browser's storage.

Are the messages real wartime intercepts?

No. The machine follows the wartime descriptions of the SZ40 and SZ42A, but the cam patterns, the QEP book and the messages are made up for the game.

What are the modes?

Normal gives you the QEP number and prints the message. Hard and Realistic add the whole operator's job: read the QEP off the tape, set the pins from the pattern sheet, read the punched tape yourself and send a reply. Hard checks each step once and fills in the rest; Realistic leaves it all to you.

Ratings and reviews

Your rating of Lorenz

No account needed. Reviews show once they have been checked. Privacy

More daily cryptograms and codewords