
37 - The Math Puzzle
Use all seven dice once to build an equation that equals 37.
50 daily number games on iPhone, each with a page on how it plays, when it resets and where to play it.

Use all seven dice once to build an equation that equals 37.

Six quick questions a day, the same for everyone: two maths, two words, two patterns.

Fill a Latin square that obeys every greater-than and less-than sign, on one large grid a day.

Blacken cells so each row and column adds up to its clue, counting each cell by its position.

A daily cross-sum grid: make every run add up to its clue without repeating a digit.

A daily sudoku where dotted cages give sums instead of starting digits.

Clear a hex grid of numbers by building equations from connected cells.

A 5x5 sudoku-style grid whose extra rules change every day.

Number the circles so that no two lines share the same difference.

The number says how far it jumps: land on another, subtract, and clear the board.

Fill each run of white squares so it adds up to its clue, with a new cross-sum every morning.

The official KenKen app, with a fresh daily puzzle in every size from 3x3 to 9x9.

Sudoku with cages: every dotted group of cells must add up to its sum.

Turn the day's four-digit licence plate into 10 with + - x and ÷.

Combine the day's four numbers with +, -, x and / to make 24.

Slide columns of numbers and signs until every tile has been part of a true equation.

A daily KenKen-style grid, the same for everyone: fill rows and columns so every cage hits its target.

Swap numbers on a grid until every sum, order and product rule holds at once.

Five numbers, one target, four operations: get as close as you can.

More than 30 short logic, word and number puzzles, with one daily challenge everyone races on the same day.

Climb one tower of quick brain puzzles a day, the same tower for every player.

Guess the day's hidden eight-character equation in six tries.

Cross out pairs of equal numbers or pairs that make ten until the grid is empty.

The same 2048-style merging game for everyone today: slide the board, double matching numbers, chase the high…

Swipe through number tiles to hit five target totals, with a new shaped puzzle each day.

Fit a set of dominoes onto a board so every coloured region meets its rule.

Fit every domino onto the board so each coloured region meets its sum or rule, on three new boards a day.

Drag numbers into a grid of crossing sums until every equation works, with a dated puzzle each day.

A daily page of crosswords, logic grids and word puzzles, like a newspaper puzzle section.

A Morning page and an Evening page of puzzles every day, from crossword and sudoku to Picture Cross.

A daily set of word, logic and number puzzles, the same for everyone, one attempt at each.

Rearrange a pyramid of words or numbers so every linked pair makes sense.

Reach the day's target from six numbers with +, -, x and /, against the clock.

A morning edition of six small handmade puzzles: Quickword, Thred, Kingly, Paths, Countable and Floored.

Three numbers follow a secret rule. Test your own sequences and work out what it is.

Shake your phone to reveal the day's mini game, the same puzzle for everyone.

Fill the blanks in a grid of linked equations, at three difficulties a day.

Drop numbered pieces that fall up or down, and fuse pairs that make 0 or 10.

Add numbers around a circular board into the centre until it is clear.

The Telegraph's daily Kakuro: a crossword with numbers instead of words.

A small daily paper of original word and logic puzzles, from path-traced words to rotating letter grids.

Find the one route from Start to Finish whose numbers add up exactly to the target.

A dated puzzle page each day on your phone: nonogram, word wheel, honeycomb, sudoku and more.

Fill The Times daily KenKen grid so every cage makes its target.

The Times daily killer sudokus, where cages add up to given sums.

Drop number tiles on the day's 5x5 board, merge matching neighbours and keep the strict lanes free of repeats.

One row of operators, two rows of numbers, one target to hit with both.

Solve three riddles, each a single digit, to crack the day's safe.