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Unlabeled

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Four charts have lost their axis labels: put them back in four tries.

Play Unlabeled

on unlabeled.dev

Unlabeled #22, chart 1 of 4: a line chart from 1900 to 2025 rising from about -11 to 5, with empty slots to label its y and x axes, four tries and a Check button

Unlabeled is a daily chart puzzle. Four graphs made from real open data have lost their x and y axis labels, and you put all eight back from a list of ten that includes two decoys, in four tries. A closing round asks you to put the four charts in order as a chain, each one driving the next.

About Unlabeled

Unlabeled gives you four charts, one at a time: line charts, bar charts and other shapes, each with its numbers on the axes but no words. Your job is to work out what each chart measures. You tap an empty slot above or below a chart and choose a label from the list of ten. The numbers are your clues: an axis running from 1900 to 2025 is almost certainly Year, and the size and shape of the data tell you the rest.

Once all eight axes have a label you press Check. Correct labels turn green and lock in place; wrong ones come back to the list, and the game tells you how many you have right and how many tries remain. You have four tries in all, and two of the ten labels are decoys that fit no axis.

The four charts of a day are linked. When the labels are done, the game asks you to put the charts in order as a chain, each one driving the next, with a Check order button and a Skip if you would rather just see the answer.

Every puzzle is made from open data with its source named, and an archive and a sources page list past puzzles and where their data came from. Unlabeled is made by Andrew Antes and launched in autumn 2026. It can be played in English, Spanish and French, there is no account to make and nothing to pay, and an optional email arrives each morning when the new puzzle is ready. It suits players who like reading graphs, and teaches you a little about the world each day.

How to play Unlabeled

  1. Open unlabeled.dev and swipe through the day's four charts.
  2. Read the numbers on each axis and the shape of the data.
  3. Tap an axis slot and pick a label from the list; two of the ten are decoys.
  4. When all eight axes are labelled, press Check: correct labels lock, wrong ones come back.
  5. Fix the rest within four tries.
  6. Put the four charts in order as a chain, each driving the next, then press Check order, and read the sources behind the charts.

Screenshots

Unlabeled #22 label picker for chart 1's y axis: the chart above ten labels such as Sea level, Average flow, Scrabble tiles and Year
Unlabeled #22 on a phone: chart 1 of 4 with its empty axis slots and the Check button
Unlabeled share card: four small charts, line, bar, dot and step, each with empty dashed label slots, under the line Four charts lost their axis labels

Tips

  • Label the easy axes first, usually years or percentages, to cut down the list.
  • Check the scale: a maximum of 100 suggests a percentage, very large numbers suggest money or population.
  • Look at the shape: steady growth, a peak or a drop each fits some labels better than others.
  • Remember two labels are decoys, so do not force every label onto a chart.

Questions

How many tries do I get in Unlabeled?

Four. Correct labels lock after each check and wrong ones return to the list.

Where does the data come from?

Every puzzle is made from open data, and the game names each source.

Are all the labels used?

No. Two of the ten labels are decoys.

Can I play past puzzles?

Yes, there is an archive.

What time does Unlabeled reset?

The game follows your device's date, so a new puzzle appears at your local midnight.

Can I play Unlabeled in other languages?

Yes. Besides English, the game has Spanish and French versions at unlabeled.dev/es and unlabeled.dev/fr.

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