
20XX
A roguelike Mega Man-style platformer with one seeded run a day.
50 daily runs in video games on console, each with a page on how it plays, when it resets and where to play it.

A roguelike Mega Man-style platformer with one seeded run a day.

A Mega Man X style roguelite, with one seeded run a day for everyone and a global leaderboard.

Build the same settlement as every other viceroy today, under the same three modifiers.

A dice-building roguelike with one seeded run a day: the same oracle, dice and modifiers for everyone.

Farm by day and shoot by night in a nuclear wasteland, with one seeded run a day for everyone.

Armed birds, cursed artifacts and one shared run a day.

A fast arcade action game of air-dodges, reflected bullets and bosses, with a daily Endless challenge.

A platforming bullet-heaven from the makers of Nidhogg, with a daily dungeon everyone plays on the same map.

The long-running monkey tower defense game, with a numbered challenge of fixed rules for everyone each day.

A science fantasy roguelike with one fixed character and world a day.

Move, dig and fight on the beat, and get one shot a day at the same dungeon as everyone else.

A roguelike deckbuilder fought as tower defense, with a Daily Challenge whose bosses change every day.

A twin-stick shooter on curved, wall-climbing arenas, with one shot a day at the Daily Run leaderboard.

A timed daily level with the same loot for everyone, scored for points.

One dwarf, one set loadout and a new mix of mutators each day.

Ride the same generated downhill tracks as everyone else, once a day.

A demanding rally simulator, with a daily challenge stage raced against the whole community.

A roguelike deckbuilder where your deck sits in a claw machine, with a daily challenge run.

A fast co-op action roguelite with a Daily Dungeon that everyone starts with the same gear.

A twin-stick roguelite about a panda empire, with a locked-seed Endless Daily Run for the leaderboards.

Run, jump and dash a small square through deadly arenas, with a survival challenge every day.

Build an airline network across a map, with a new scenario each day to race up the leaderboard.

A voodoo twin-stick roguelike with one shared quest to race each day.

Swing, backflip and slide through the jungle as a gibbon, with a shared level every day.

A short scored run each day with a set character, mutators and bonus goals.

Chain-slash colour-matched creeps up a monster-filled mountain, with seeded Daily Grind modes and…

Spell magic words on a grid to black out tiles, with new daily puzzles and leaderboards.

One trail, one bike and a new set of obstacles each day, raced against everyone's best time.

A minimalist path puzzle: connect matching shapes and fill the whole board, with new puzzles every day.

Draw a subway for a growing city; one shared city a day for everyone.

Draw the roads for a growing city, and get one scored try a day at the same map and modifiers as everyone…

Defend the train's pyre through a deck-building run, with a new modified challenge every day.

Defend the pyre on a three-floor train, and take the same mutated run as everyone else each day.

One run a day through the wasteland, ranked by how many you kill.

A VR shooter set to the beat, with one fixed scene to master each day.

Steer a solar craft toward the setting sun through a world that is rebuilt every day.

One attempt a day at a scored single-biome run, against every other Scout.

A short bouncing dungeon run each day with a new rule twist.

Shovel Knight in a falling-block puzzle dungeon, with one shot a day at the Daily Challenge.

Build a deck as you climb the Spire, and once a day take on the same seeded climb, character and modifiers as…

Dig, jump and loot through deadly caves, with one shared cave a day and a single chance to go deep.

One shot a day at the same randomised caves as everyone else.

A 16-bit roguelike dungeon crawl, with the same seeded dungeon for everyone each day.

The same basement run for everyone today, played once and scored.

A VR roguelite shooter with bolt-action rifles and light magic, and a one-life Daily Run on a new seed each…

A pixel-art platformer climb up a tower that the server rebuilds every day, the same for every player.

A new community track to race every evening, for the best time against everyone else.

Lead a band of card companions through an eternal winter, and get one try a day at the same frozen voyage as…