
Pokle
Work out the five board cards of a poker hand from how three players ranked on each street.
782 daily logic puzzles in your browser, each with a page on how it plays, when it resets and where to play it.

Work out the five board cards of a poker hand from how three players ranked on each street.

A sudoku with no printed digits: only white and black dots between squares.

A free goose-themed hub of daily puzzles: mini crossword, word games, sudoku variants and more.

Turn every stone in the pond to the same side, when some stones are secretly linked.

Pack the day's fridge magnets into a circle and try to beat the world's best fill.

Deliver every parcel in a toy town and bring the van home, planning when to refuel on a small tank.

Measure the day's exact amount with unmarked jugs, pouring in as few moves as par.

Rotate coloured printing plates and stack them in order to rebuild the target print.

Fire lasers into a grid and use their paths and sums to work out where the hidden prisms sit.

Sokoban: push every box onto its goal, but never pull one.

One small logic puzzle a day, rotating between a 6x6 number grid, a one-stroke drawing and joining matching…

Four short daily puzzles: a maze, a target number, a which-is-bigger bracket and a blended flag.

Draw one line from 1 through every numbered checkpoint in order, filling every cell of the day's grid.

Thirteen original daily puzzles, with optional private friend groups and medals.

Six small puzzles a day, from Lights Out and a nonogram to a photo jigsaw.

A dozen kinds of mini word and logic puzzles each day, with your friends' scores in a feed.

A daily puzzle page with a crossword, word games, a chess puzzle and more, all in one place.

A daily set of word, logic and number puzzles, the same for everyone, one attempt at each.

Place ducks so each pond's flock sticks together and no two ponds' ducks touch.

A sudoku with small circles at cell corners listing digits that must appear in the four cells around them.

Walk a pawn to promotion against a perfect defending king, one endgame a day.

One queen in every row, column and colour region, and a new shared board every midnight.

Place one crown in every row, column and colour region, with no two crowns touching.

Three daily Queens boards, easy to hard: one queen per row, column and colour, none touching.

Place one queen in every row, column and colour region, on three fresh boards a day.

Three daily Queens boards, 8x8 to 10x10, plus a one-minute Beat the Clock sprint.

One shared Queens board a day: one crown per row, column and colour region.

Daily Queens in two sizes of set: three quick Mini levels or ten Max levels.

Find eight hidden queens on an 8x8 board using Minesweeper number clues.

A daily sudoku whose boxes are nine crooked coloured regions.

Work out who overtook whom, lap by lap, until only one finishing order fits the Stewards' notes.

Shade squares so each number sees exactly that many white squares in a straight line.

Make every cell black or white so each number sees exactly that many white cells.

Follow a real pro poker hand and name your opponent's two hole cards in six guesses.

Fix a badly written results table until every clue about the finish checks out.

Draw rectangles so each one holds a single number equal to its area.

Rotate mirrors and prisms to steer laser beams onto every target core, in as few moves as you can.

Fill a hexagonal crossword so every row matches its regular expression.

A sudoku with lines that cross several boxes, and every box's share of a line adds up to the same total.

Grade's sequel on a hex map: fill elevations so neighbours differ by one and each line has a single summit.

A morning edition of six small handmade puzzles: Quickword, Thred, Kingly, Paths, Countable and Floored.

A sudoku with grey lines whose digits form a set of consecutive numbers in any order.

Use the numbers to find and flag every hidden goose.

One hand-picked logic or maths riddle a day, with a hint and a full solution.

Four small daily logic boards: a hidden code, a number route, rectangles and bridges.

A sudoku with an empty grid and digit triples printed around its edges.

Roll a die across every square of the day's grid, landing the right number on top.

Sudoku with chess pieces: fill a 6x6 board so no two pieces of the same kind attack each other.