Enchant Worldle
Rate itFind the day's Magic: The Gathering card from its mana value, colours, rarity, types and set.
on enchantworldle.com

Enchant Worldle is a daily guessing game for Magic: The Gathering players. Type any card name and the game compares it with the hidden card column by column: mana value, colour identity, rarity, type, subtype and set, with arrows for higher or lower. You have 20 guesses, and a practice mode deals random cards when the daily is done.
About Enchant Worldle
Enchant Worldle brings the attribute-matching style of games like Loldle to Magic: The Gathering. Its card list runs from the first sets of 1993 to the newest releases, and it judges each card by its first printing, so the set and year in a row are when that card first appeared.
Every guess adds a row to the table. A green cell means that attribute matches the hidden card exactly. Colour identity, type and subtype carry indicator bars that fill to show how much of your guess overlaps with the answer, such as one of three colours. Mana value, rarity and set show an arrow pointing toward the answer, and the set turns yellow when the year is right but the set is not. The card name cell turns yellow when every other column is right, which tells you to look for a card with the same stats.
A d20 beside the input box counts down the guesses you have left, and a strip of set symbols along the top lights up as you guess. Each day's card carries a number, so results can be shared as a grid of coloured squares. A settings menu adds a dark mode, a colourblind mode and a practice mode with random cards.
The game suits Magic players who know their cards and sets well. Newer players can still get there by narrowing colour and type first, since 20 guesses leave room to work it out.
The game's About box credits Draftaholics Anonymous and GASmtg, and calls it unofficial Fan Content under Wizards of the Coast's Fan Content Policy.
How to play Enchant Worldle
- Open enchantworldle.com and type the name of any Magic card, then pick it from the suggestions.
- Read the row: green cells match, bars show part of the colours or types are right, and arrows point to a higher or lower mana value, rarity or year.
- Keep narrowing with each guess; a yellow name means only the card name is wrong.
- Name the day's card within 20 guesses, then share your result or try practice mode.
Screenshots



Tips
- Open with a common creature to learn colour identity and type quickly.
- Follow the set arrow by year first, then use the set symbols to pin the exact set.
- Remember the game uses the first printing when judging set and year, so reprints count from their original set.
Questions
Is the card the same for everyone?
Yes. Each day has one numbered card, picked from the date, so every player gets the same one.
How many guesses do I get?
Twenty, counted down on the d20 beside the input box.
When does a new card come?
At midnight on your own device's clock.
Which printing counts?
The first printing of each card, for both set and year.
Can I play more than once a day?
Yes. Practice mode in the settings gives a random card to guess, apart from the daily.
Ratings and reviews
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