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Per Diem

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Roll five dice once a day, buy charms and climb the daily leaderboard.

Play Per Diem

on perdiem.loch.tools

Per Diem share art: five coloured dice on a lamplit deck under the pixel wordmark, cast five dice once a day

Per Diem is a daily dice game in the spirit of Balatro. Once a day you draw five coloured dice from a bag and roll them; every pattern they make scores, and the charms you have bought and arranged multiply the result. Coins earned from your rank buy new charms from a shop that offers everyone the same three each day.

About Per Diem

Per Diem gives you one roll a day. You draw five dice from a bag of twenty-five, five each of red, green, blue, white and black, and cast them. Your score is pips times multiplier: the pips on the dice are a floor, so no roll is worth nothing, and every pattern the dice make adds to both sides. Patterns stack, so five sixes count as five of a kind, a full house, a pair and more at once. Because the dice are drawn without replacement, the colours you get decide which colour-based patterns are possible that day.

The longer game is in the charms. Each day the shop offers three random charms, the same three for everyone, and once bought they are yours for good. You equip five each day in an order you choose, and the order matters: some charms add pips, some add multiplier, and some multiply the multiplier built up so far.

Coins come from where your score ranks among the day's players, with extra for the top half, the top tenth and the top one per cent. The game does not list its scoring patterns in advance; you find them by playing. There are daily, weekly and all-time leaderboards. You can play anonymously with progress kept in the browser, or log in with Discord to save it and appear on the boards.

It takes a couple of minutes a day and suits players who enjoy building an engine slowly over weeks.

How to play Per Diem

  1. Open Per Diem and check the day's shop of three charms.
  2. Buy a charm if you have the coins, then choose five charms to equip and set their order.
  3. Cast your five dice; the roll is final.
  4. See which patterns scored and your total of pips times multiplier.
  5. Collect coins based on your rank and come back tomorrow.

Tips

  • Order matters: put charms that add multiplier before those that multiply it.
  • Check the shop every day; there is no catalogue, so a charm you skip may not come back soon.
  • Colour patterns depend on the draw, so charms that reward any roll are steadier early on.

Questions

How often can I play Per Diem?

Exactly once a day. Rolls are final.

Is the day the same for everyone?

The shop is: everyone sees the same three charms each day. Your dice draw is your own.

Do I need an account?

No. Progress is saved in your browser; logging in with Discord keeps it permanently and adds you to the leaderboards.

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