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MirrorMirror

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Move a Runner and its mirror image onto their goals in as few moves as you can.

Play MirrorMirror

on mirror.aernus.com

MirrorMirror's board for 18 October 2026 on a desktop: a five by five grid with the Runner, the Reflection, a star and a moon goal and four wall squares, par 9, with arrow buttons below

MirrorMirror is a daily grid puzzle. You steer a Runner with the arrow keys while its Reflection moves as its mirror image, and both must end on their own goals, a star for the Runner and a moon for the Reflection, with walls in the way. Each day's board has a par number of moves to beat.

About MirrorMirror

MirrorMirror gives you one small grid a day, five by five on the days seen here, with a Runner, a Reflection, two goals and a few wall squares. Every move you make with the Runner is copied by the Reflection as a mirror image: up and down are shared, while left and right are swapped, so the two figures move in step but not always the same way. The puzzle is to find a sequence of moves that brings the Runner onto the star and the Reflection onto the moon.

Walls block the way, and a figure that meets a wall stays put while the other one moves, which is the tool you use to pull the two apart or bring them together. The board shows your move count beside the day's par, which was 9 on 18 October 2026 and 12 on an earlier day, and a reset button sits among the arrow controls.

A countdown under the title shows when the next puzzle arrives, at midnight UTC, and a Previous games button opens the archive of earlier boards. The game runs in the browser with arrow buttons on screen or the keyboard's arrow keys, works the same on a phone, needs no account and shows no ads. It suits players who like short spatial puzzles with a move count to beat.

How to play MirrorMirror

  1. Find the Runner and its goal, the star, and the Reflection and its goal, the moon.
  2. Press an arrow on screen or on the keyboard to move the Runner; the Reflection moves at the same time, the same way up and down but the opposite way left and right.
  3. Use the walls: a figure that bumps into one stays where it is while the other still moves.
  4. Get both figures onto their goals, trying to match or beat the par number of moves.
  5. Open Previous games to play earlier boards, or press the reset button between the arrows to start again.

Screenshots

MirrorMirror on a phone: the day's five by five grid with Runner, Reflection, star and moon goals, the countdown to the next puzzle and the on-screen arrow pad
A MirrorMirror board two moves in: the Runner has moved left and down while the Reflection stands on its moon goal
An earlier MirrorMirror daily board: a five by five grid with the Runner, the Reflection, a star goal, a moon goal and four dark wall squares, a par of 12

Tips

  • Remember that only left and right are mirrored: an up or down move takes both figures the same way.
  • When the two figures need to change their distance apart, steer one of them into a wall so only the other moves.
  • Look at how the wall squares sit relative to both figures: a route that is clear for the Runner may be blocked for the Reflection.
  • Plan the last few moves backwards from the goals: both figures must arrive together.
  • Count your moves against the par before committing to a long route.

Questions

When does MirrorMirror get a new puzzle?

Once a day at midnight UTC; a countdown on the page shows the time left.

What is par?

The number of moves the day's board can be solved in. Your move count is shown beside it.

Can I play older puzzles?

Yes. The Previous games button opens earlier boards.

Is it free?

Yes, in the browser with no account.

Does MirrorMirror have ads?

No. The game page loads no ad scripts and shows no ad slots.

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