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Good Catch

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Read the water and land the day's fish in six casts, guided only by how many of its three habits each cast matches.

Play Good Catch

on goodcatch.fish

Good Catch #34 on 28 October 2026 mid-game: two casts on the 7x7 lagoon scored 0 and 2, with the fishing log below and a rock, shallow, shade square being read

Good Catch is a daily pixel-art fishing puzzle. Each day a 7x7 sea and a fish of the day appear, and you have six casts to find a square that has the fish's bottom, depth and light, told only how many of the three each cast matched.

About Good Catch

Good Catch is a small browser puzzle in which an orange cat fishes from a pier. Every day it generates a new lagoon from the date, the same for everyone, and names the fish that is around today, such as a clownfish, a grouper or a pufferfish.

Each square of the 7x7 sea has three properties: a bottom (sand, coral, rock or kelp), a depth (shallow or deep) and a light (sun or shade). Tapping a square reads it, so you can see exactly what it has before you commit. The fish of the day likes one bottom, one depth and one light, and that is what you have to work out.

When you cast, the game tells you how many of the three habits the square has, but never which ones. A cast that hits all three catches the fish. You have six casts, so each one should split the twelve possible combinations as well as it can, much like a code in Mastermind.

The species is flavour: it never changes the habits. Weekdays and Sunday draw from ten common fish shuffled so a week never repeats, and Saturday brings a rare one. Fish you catch go into a collection of twelve, and the game keeps a streak and a strip of this week's days.

After you finish, a village panel shows how many players fished that day, where you rank, and a map of where everyone cast. You can share your result, and a PT button switches the game into Portuguese.

The game is made by Daniel Belarmino. Its help text says every sea is checked in advance, so the counts alone can always lead you to the fish within six casts.

How to play Good Catch

  1. Open goodcatch.fish; the cat names today's fish and the 7x7 sea is ready.
  2. Tap a square to read its bottom, depth and light, then press Cast.
  3. Read the number: it says how many of the fish's three habits that square has, not which ones.
  4. Use the counts to rule out combinations and pick squares that test the ones left.
  5. Land a cast with all three within six casts to catch the fish, then share or check the village map.

Screenshots

Good Catch puzzle #13: the cat on its pier below a 7x7 pixel lagoon of coral, rock, kelp and sand, six bobbers beside the Cast button, today's fish a clownfish
Good Catch share art: the pixel wordmark, the orange cat and a golden fish, with the line A daily fishing puzzle

Tips

  • There are only twelve combinations of bottom, depth and light, so write down which ones each count rules out.
  • A cast that scores 0 removes a bottom, a depth and a light at once, which is often more useful than a 1.
  • Choose your next square so it changes only one or two habits from a square you already scored; the difference in counts tells you which habit mattered.
  • The species is decoration: a clownfish does not have to live in coral.

Questions

Is the Good Catch sea the same for everyone?

Yes. The sea and the fish's habits are generated from the date, and the help text says everyone fishes the same sea.

How many casts do I get?

Six. A cast that matches all three habits catches the fish.

Does the fish species tell me where it lives?

No. The game's own code notes that the species is only flavour and for the collection; it never changes the habits.

Can I play in Portuguese?

Yes. The PT button in the corner switches the rules, fish names and messages into Portuguese.

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