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Amsterdammed

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Draw one canal loop through every open square of an Amsterdam grid, around houses and windmills.

Play Amsterdammed

on greatest.games

Today's Amsterdammed board, 21 October 2026, three of five windmills: a 7 by 7 canal grid with windmills, houses and tulip walls, a stretch of blue canal drawn along the top row

Amsterdammed is Greatest Games' daily simple loop puzzle. You drag a single closed canal through every open square of the grid exactly once, steering around row houses, windmills and tulip fields. Each grid has one solution, the boards grow through the week, and your time sets your score.

About Amsterdammed

Amsterdammed is a simple loop puzzle dressed as a map of Amsterdam's canals. The grid has open squares and blocked ones (houses, windmills, tulip fields and walls), and your job is to draw one continuous loop that passes through the centre of every open square exactly once, with no branches, crossings or dead ends. There are no number clues; the shape of the blocked squares is all you have.

It is one of the daily puzzles on Greatest Games, published at midnight US Eastern. Difficulty follows the week: Monday's grid is 5 by 5 or 5 by 6, and the board grows each day to its largest on Sunday, up to 9 by 10. Every puzzle has a single solution. You cannot lose and there is no move limit, so the clock is the result: a solve earns 100 points, with bonuses for never drawing a wrong segment, for the day's difficulty, for your streak and for speed, with speed cutoffs that scale with the grid.

It suits players who like Slitherlink and Masyu but want something they can finish in a few minutes. Every past puzzle is kept in a dated archive, which began on 11 July 2026. A free account plays the last 7 days of it, and the paid Greatest Games Plus opens every earlier day and removes the ads.

How to play Amsterdammed

  1. Open Amsterdammed: today's grid is ready to play, with the rules under How to play below the board.
  2. Drag from one open square to a neighbouring one to lay canal; drag back over it to erase.
  3. Tap a border, or right-click it, to mark an X where the canal cannot go.
  4. Keep going until a single closed loop passes through every open square once, avoiding all buildings and fields.
  5. Finish as fast as you can: time and a clean solve add bonus points.

Screenshots

Amsterdammed at phone size on 21 October 2026: the 7 by 7 canal grid fills the screen width, with Check and Clear buttons and the how to play and scoring panels below
The Amsterdammed board for 7 October 2026 at two-of-five windmill difficulty: a grid of open canal squares with a windmill, canal houses and tulip beds blocking squares, before any canal is drawn

Tips

  • Start in corners and dead-end pockets: an open square with only two open neighbours must connect to both.
  • Mark Xs on borders you have ruled out; they make the forced paths easier to see.
  • Watch for pieces of canal that would close into a small loop before the whole grid is covered, and avoid them.
  • Since a wrong segment costs the flawless bonus, think before you drag on the bigger weekend grids.

Questions

When does a new Amsterdammed puzzle come out?

At midnight US Eastern Time, according to the game's page.

Does Amsterdammed get harder through the week?

Yes. The grid is smallest on Monday and grows each day up to Sunday.

Is there only one solution?

Yes, each Amsterdammed grid has a single solution.

Can I play older puzzles?

Yes. The archive lists every past puzzle by date. A free account plays the last 7 days, and Greatest Games Plus opens all of them.

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