Six Appeal
Rate itFind a six-letter word in eight tries, where guesses do not have to be real words.
on lex.games

Six Appeal is Lex.Games' six-letter daily word puzzle. Green tiles are right, orange are misplaced, grey are not in the word, as in Wordle, but your guesses do not have to be real words; real ones earn a 100-point bonus. A Rando mode gives a new puzzle on every refresh.
About Six Appeal
Six Appeal is Lex Friedman's six-letter word puzzle on Lex.Games. It plays like Wordle with one big change, which the rules put first: your guesses do not have to be real words. You can type any six letters to test where letters go, much as in Mastermind.
Tiles turn green for a letter in the right place, orange for a letter in the word but elsewhere, and grey for a letter not in the answer. You have eight guesses.
Scoring is what makes real words worth the effort. Each real word you guess adds 100 points, each guess you have left when you solve adds 200, and there is a time bonus of one point for every second under five minutes. So a quick solve in few guesses scores well, and a solve built from real words scores better still. Each numbered puzzle has a leaderboard, the share button copies your score, every past puzzle back to #1 is free in the archive, and Six Appeal Rando gives an unscored new puzzle every time you refresh.
Six Appeal is free on the web and in the Lex.Games app for iPhone and iPad; an optional upgrade unlocks the site's PRO games, Crossword and Mind Control, and Six Appeal itself shows no ads. It suits Wordle players who want a longer word and more freedom in what they type.
How to play Six Appeal
- Open lex.games/six and type any six letters as your first guess; it does not have to be a real word.
- Read the tiles: green is the right letter in the right place, orange is in the word elsewhere, grey is not in the word.
- Use what you learned for the next guess, using real words when you can for the 100-point bonus.
- Find the word within eight guesses.
- See your score (real words, unused guesses and time bonus), then copy it or check the leaderboard.
Screenshots



Tips
- Use a nonsense guess early to test five or six common letters at once, then switch to real words when you are close.
- Each unused guess is worth 200 points, twice a real word bonus, so solving in fewer guesses matters most.
- The time bonus runs out at five minutes; do not overthink one guess.
- Practise in Six Appeal Rando, which does not count towards your score.
- On a phone, scroll down a little if the Lex.Games bar at the bottom covers the Enter row of the keyboard.
Questions
Do guesses have to be real words?
No. Any six letters are accepted. Real words earn 100 bonus points each.
How many guesses do I get?
Eight.
How is the score worked out?
100 points for each real word guessed, 200 for each guess left over when you solve, and a time bonus of one point per second under five minutes.
Is Six Appeal free?
Yes, on the web and in the Lex.Games iPhone and iPad app. An optional upgrade unlocks the PRO games.
Can I play earlier Six Appeal puzzles?
Yes. The archive at lex.games/six/archive lists every numbered puzzle back to #1, each free to play.
Ratings and reviews
No ratings yet. Be the first to rate Six Appeal.
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